New · 2D → 3D generation

Turn a photo into a 3D mesh.

Upload one or more images and get back textured GLBs — ready for game engines, AR scenes, and 3D pipelines.

Single image or Multi Image batches
1 → 3D
one photo, one mesh
Batch
Multi Image jobs, one click
H100
cloud GPU generation
GLB
textured, engine-ready
How it works

Image in. Mesh out.

No 3D modeling, no photogrammetry rig. Upload, generate, download.

1

Pick images

Choose one image for a single mesh, or several for a Multi Image batch.

2

Generate on H100s

Our 3D model reconstructs geometry and texture per image. Progress streams in live.

3

Download GLB

Grab textured GLB files — drop them straight into Unity, Unreal, Blender, or the web.

Why it's different

Production 3D, from the same platform.

Most 3D tools charge per seat whether you generate one asset or a thousand. Here generation runs from the same subscription and token wallet as training — no separate 3D tool to buy.

  • Configurable seed, decimation & texture size
  • Batch jobs with live per-image progress
  • Standard GLB — works everywhere
Start generating for only $9/mo →
generation — batch · 12 images
output.glbdone · 50 tkdrag to orbit
Use cases

Where teams use it.

AR commerce

Convert product photos into 3D assets for AR try-on and catalogs.

Game prototyping

Spin up placeholder meshes from reference images in minutes.

Digital twins

Reconstruct real-world objects for simulation and visualization.

Content pipelines

Batch-generate assets and feed them into existing 3D workflows.

Generate your first 3D mesh today.